Deities (Firmament)

From Bestiary of the Hypogriph

A deity, also known as a god or goddess, is a being of fantastical power who is able to interact with mortals through worship, having the ability to grant them a portion of their own essence in the form of divine magic. Deities are associated with a number of spheres which they embody, and most of them claim a realm within the greater planes as a home.

Deities are divided into three categories: greater gods, cultural gods, and demigods.

Deities of the Firmament[edit | edit source]

Greater gods[edit | edit source]

The greater gods are the oldest and most powerful deities in existence, having governed the Firmament since its inception. Due to their sheer age and influence, they are worshipped through most of the universe, from the Material Plane to the outer realms.

  • Aether - greater goddess of souls, time and space
  • Aldirei - greater goddess of honour, valor, justice and order
  • Dominus Mortis - greater god of death, mortality, fragility and the end of all things
  • Drascasur - greater god of darkness, imbalance, violence and destruction.
  • Infinitum - greater goddess of magic, knowledge and the stars
  • Nalashtannylor - great god of weather, purity, balance between the worlds and protection of mortalkind
  • Shenryundi - greater god of peace, wisdom and the skies
  • Skasdrumri - greater god of architecture, craftsmanship, creation and tradition
  • Soldalatel greater goddess of the sun, lifegiving and elvenkind.
  • Varagarash Narahil - greater god of domination, conquest, tyranny and corruption

Pantheons[edit | edit source]

The rise of mortals led to the inception of numerous pantheons, with gods being given form and purpose by association with certain races or populations. Such deities, sometimes known as cultural gods, hold great influence among the folk that worships them.

Demigods[edit | edit source]

Demigods are the 'lowest' caste of divinity; they blur the line between gods and common immortals, but nonetheless possess a spark of divinity which allows them to associate themselves with worshippers like true gods do. Despite their lower level of power, even the weakest of their kind is generally powerful enough to cause great devastation in the mortal world.

Characteristics[edit | edit source]

All deities are immortal and extremely powerful beings, generally only ever being threatened by others of their own kind. All of them associate themselves with a number of spheres, which are concepts mortals relate them to and worship them over. Deities grow more powerful and influential depending of how many worshippers they possess; the complete disappearance of a cult is not enough to erase a deity from existence, but it may weaken them enough for their rivals to destroy them. Divinity may be passed from beings to others through the death of an old deity, or from being willingly given away.

Deities are forbidden of directly intervening in the Material Plane in ways deemed extreme; the balance between light, darkness, order and chaos are tenuous, and the intervention of a deity may lead to a war of cataclysmic proportions. Because of this, deities generally interact with mortals in a covert and simple manner at most, and only truly intervene if the world is under threat, such as from the summoning of a powerful demon lord bent on the conquest of their worshippers. In either case, deities not already native to the Material Plane are not capable of freely entering it in their true form and full power without being summoned first by someone already there.

In rare occasions, deities may have children with mortals, usually with a greater purpose in their plans for the Firmament. Such individuals are known as godborn, who do not have true divinity due to their mortal heritage but tend to be much more powerful than even the greatest members of their species.

See also[edit | edit source]