Religion (AAma)

From Bestiary of the Hypogriph

ATTENTION: This article belongs to the wiki of A'Ama.

Religion of Na'Hampana[edit | edit source]

The religion of Na'Hampana is called "The House" and from here on out the word "House" with a capital H will be used. The House was created when the disparate religious sects of the continent of Old Na'Hampana realized their religions worshiped similar gods, and after a brief period of restructuring, they banded together, claiming the city-state of Sux'Ratnakime as House property and renaming it Sux'Hampana. The House promised answers to the problems experienced by the secular nations of Old Na'Hampana and an end to the constant wars and infighting. The House claimed proclamations of undying fealty from each nation in turn, unifying them into the Old Empire, this is called the Hampanad Renaissance. More information on the Renaissance can be found here.

Nomenclature[edit | edit source]

Gods names are preceded with "Moi" which means god, followed by their personal name, which is then followed by an epithet, while in formal documents gods are awarded every name, common folk often use only their personal name. The Sivin also have "Sivinisms" descriptive poems written by saints, these are often put to music and sung ad nauseam in temples or on holy days.

The Gods[edit | edit source]

The gods of Na'Hampana have a peculiar plight, they're dead, at least partially, The House preaches that at the dawn of time, Ma'Handra'Huilincte, the ocean itself, was pregnant with many children, but Moi'Shenna'Jol, the sky, cursed the sea, that none of her children would be born alive, and so Handrana placed a spell over her children, that they would be born not alive, but not dead, and exist between the two. Being in such an odd state, the gods have great power, but are rarely conscious enough to use it, usually lying in a catatonic dream-state.

In order to help the people of Na'Hampana the gods imbue certain mortals, saints, with the right to use some of the gods powers. These saints are chosen for their natural alignment with that gods wishes, they have the same morals and beliefs. While gods are respected and offered votives and prayers of thanks, they aren't prayed to in the same way saints are, when you are thankful, you pray to the gods, when you need something, you pray to the saints. Saints are divided in two categories, major and minor, Major Saints being patrons, and Minor Saints being Martyrs.

According to another story, Huiltniddhe is the mother of the gods. She was born in the age prior to the gods, the Age of Darkness, and made the Journey of Huiltniddhe, a quest to return the Bantedyniaslas, the Sun Shield from deep into the earth where the prince of Wind And Darkness hide it to the sky. Once the Sun Shield was in the sky, the age of the gods started.

The Sivin[edit | edit source]

after the Hampanad Renaissance there were twenty one canonical gods, the Sivin, these are the major gods to those living in Old Na'Hampana, but other lands in the empire have their own gods that are also canonical, the twenty one Sivin can be condensed into seven Tripartite Godheads.

  1. Moi'Dannau'Tataga.
  2. Moi'Shae'Nmera.
  3. Moi'Tol'Gane.
  4. Moi'Shenna'Jol.
  5. Moi'Nley'Nessa.
  6. Moi'Lekta'Lemnot.
  7. Moi'Nterra'Letya.
  8. Moi'Jengneya'Lottau.
  9. Moi'Klektya'Tarama.
  10. Moi'Shil'Tarama.
  11. Moi'Kara'Tlatkalau.
  12. Moi'Shot'Glektya.
  13. Moi'Shenja'Koli.
  14. Moi'Namtagga'Sholit.
  15. Moi'Sholityebat'Jannai.
  16. Moi'Nellya'Janteiga.
  17. Moi'Nessit'Dera.
  18. Moi'Draga'Chama.
  19. Moi'Juult'Nemae.
  20. Moi'Thinvema'Chalaei.
  21. Moi'Jantau'Jinkygala.

Savricht[edit | edit source]

Savricht are lesser gods that preside over locations, they rule locations from the the corner of a field, to an entire country. They are separated into categories based on their domains

Saints[edit | edit source]

Saints are included in lists under in their patron god's page. More gods will be added at a later time.

House Ranks[edit | edit source]

Members of the house are sorted into ranks called "Steps to the House" Steps for short, the steps start and "Jaun" which means walker, those baptized into the house, and ending with the highest attainable rank below saint "Annayati" which means "Divine Hands"

  1. Jaun: baptized citizens of Na'Hampana but with no ranks attained, all citizens of A'Ama.

Na'Hampana are at least this:

  1. Pihauzzi: those who serve at temples or shrines in domestic ways, cooks, etc.
  2. Huncti: pilgrims that had performed rights at one major shrine.
  3. Luwa: those who preserve minor shrines.
  4. Pozashee: Pilgrims that have performed rights at ten major shrines.
  5. Kannu: those who preserve major shrines.
  6. Guidanre: Those who have sworn oaths at a temple after their pilgrimages.
  7. Nimahsu: Temple caretakers.
  8. Jancte: Those who have served at least five years in the temple.
  9. Fizizi: those who have served at least five years in the temple and were elected to the position.
  10. Naomori: those who were elected to the position to run a grand temple.
  11. Iogingiri: those who serve at the High House of Sux'Hampana.
  12. Tupaziti: those who serve on the high counsel of the High House and were elected to the postion.
  13. Annayati: The grand leader of the House.

Temples and Shrines[edit | edit source]

Shrines dot the landscape of the Empire, every village has at least one, every place with even minor religious significance has one. Temples are a different matter, while some small towns are built around monasteries, Temples are often only found in major cities or in places with great religious significance. While shrines are usually unattended, or with a single Luwa or Kannu, Temples always have a population of at least twenty.